CoMo.education: Collective and embodied storytelling in kindergarten using a gesture-sound interactive system
Résumé
Storytelling is an essential practice in preschool. Recent advances in digital tools for multimodal and collective interactions represent opportunities for new approaches in storytelling. Motivated by an embodied approach of storytelling, we developed CoMo•education, an interactive system where whole-body movements and sounds are in play. Moreover, this application enables storytelling as a collective and multimodal experience. Using gesture recognition with screenless smartphones, the teacher and pupils can use movements to play various soundscapes, which enliven the story. The aim of this article is to present the overall project, which has spanned more than 3 years of iterative developments. Importantly, it was developed through an iterative co-design process including designers, teachers, early-development experts and engineers. A user study was carried out in two kindergarten classes which allowed us to gather feedback from teachers and children, and formalize a series of guidelines for future works. A workshop was also dedicated to educators to evaluate how educators can appropriate the application to create interactive stories by themselves.
• Human-centered computing → HCI design and evaluation methods; Human computer interaction (HCI).
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